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Just Keep Playing…

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Just Keep Playing…

Minecraft’s Impact on Creativity and Innovation Adam Clarke & Victoria Bennett   From a child exploring inside the world of a Fauvist painting, to a United Nations global project affecting urban design, Minecraft is influencing the narratives of our lives, and shaping the ways in which we engage with...

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Liminal – A film by Sarah Warsop

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Liminal – A film by Sarah Warsop

Craft artist Sarah Warsop releases ‘Liminal’ film Artist, jeweller, choreographer and Performance of Craft Award winner Sarah Warsop, debuts her new film ‘Liminal’.   Sarah Warsop, jeweller, choreographer and winner of the inaugural Cockpit Arts’ Performance of Craft Award in 2016 will release her new short film entitled ‘LIMINAL’...

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The Complexities of Digital Architecture

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The Complexities of Digital Architecture

Demystifying the Strangest of Digital Job Titles Richard F Adams   I work with multiple businesses. At times I am labelled an innovator, sometimes I am the Programme Director and as currently, sometimes I am fulfilling the role of ‘architect’. This last one confuses people, as they see many...

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How do you put Values at the Heart of a Business?

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How do you put Values at the Heart of a Business?

Finding Compatibility between Values and Profit Dave Jarman   The role of ‘values’ in business is a critical one, especially as more businesses seem to be trying to draw on the perception of authenticity and integrity to sell their wares. At least twice this month I’ve found myself helping others...

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Creating a Minimal Viable Product

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Creating a Minimal Viable Product

Bringing Ideas Alive Early Samuel Fry    You may have heard of the concept of a “Minimum Viable Product” before. The idea is that teams should release a product, website or app as early as possible, rather than waiting to release a fully-fledged product at a much later point, at which...

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UK’s Museums Plotted In Interactive Map

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UK’s Museums Plotted In Interactive Map

Nesta create a map that plots the wide variety of museums across the UK A new interactive map from Nesta plots the location of over 1300 accredited museums in England for the first time. More than half of the population (55 percent) live within walking distance of at least one. Innovation foundation Nesta created the...

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Sharing Knowledge about Technology and the Arts

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Sharing Knowledge about Technology and the Arts

12 experts share their insights into Art and Technology as the two become ever more closely intertwined. Create Hub announces the third year of their Industry Experts programme. For the third year running, Create Hub is proud to present its annual Industry Experts scheme. This year sees the return...

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How to build websites for users with different needs

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How to build websites for users with different needs

How to make design decisions for different users What happens when you need to design an application or a website for a set of users, but each of those users want very different things? Samuel Fry describes how he responded to that challenge. A while ago, I was working on a project...

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Art and Technology Highlights of 2016

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Art and Technology Highlights of 2016

Art and Technology Review of 2016 Marcus Lilley summarises his highlights in the areas of art and technology from 2016. This is final Create Hub article for 2016 and its been a privilege to share and discuss my observations, thoughts and interests surround the arts and technology throughout 2016. I wanted...

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How Much Content Is ‘Enough’?

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How Much Content Is ‘Enough’?

Giving your audience the ‘Right’ amount of content Rebecca Bartlett explains why it is important to know your audience when thinking about the type and amount of content that you give them. A project we worked on recently had a bit of a setback when the project sponsor expressed surprise that there were...

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