Just Keep Playing…
Apr17

Just Keep Playing…

Minecraft’s Impact on Creativity and Innovation Adam Clarke & Victoria Bennett   From a child exploring inside the world of a Fauvist painting, to a United Nations global project affecting urban design, Minecraft is influencing the narratives of our lives, and shaping the ways in which we engage with our past, present, and future. Yet it was never a game designed to change the world, so why is it so successful?   A Force...

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Liminal – A film by Sarah Warsop
Apr16

Liminal – A film by Sarah Warsop

Craft artist Sarah Warsop releases ‘Liminal’ film Artist, jeweller, choreographer and Performance of Craft Award winner Sarah Warsop, debuts her new film ‘Liminal’.   Sarah Warsop, jeweller, choreographer and winner of the inaugural Cockpit Arts’ Performance of Craft Award in 2016 will release her new short film entitled ‘LIMINAL’ on 27 April. It will be featured on the Cockpit Arts website, following a private...

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The Complexities of Digital Architecture
Apr13

The Complexities of Digital Architecture

Demystifying the Strangest of Digital Job Titles Richard F Adams   I work with multiple businesses. At times I am labelled an innovator, sometimes I am the Programme Director and as currently, sometimes I am fulfilling the role of ‘architect’. This last one confuses people, as they see many people doing a variety of different things all being referred to as architects. So, I thought it would be good to explore what one is and...

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How do you put Values at the Heart of a Business?
Apr03

How do you put Values at the Heart of a Business?

Finding Compatibility between Values and Profit Dave Jarman   The role of ‘values’ in business is a critical one, especially as more businesses seem to be trying to draw on the perception of authenticity and integrity to sell their wares. At least twice this month I’ve found myself helping others embed principles that initially feel at odds with a profit motive into their business model. How would a business in any sector...

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Creating a Minimal Viable Product
Mar28

Creating a Minimal Viable Product

Bringing Ideas Alive Early Samuel Fry    You may have heard of the concept of a “Minimum Viable Product” before. The idea is that teams should release a product, website or app as early as possible, rather than waiting to release a fully-fledged product at a much later point, at which time it may no longer be valuable to those that need it. In my own projects, I have found this to be a useful way to think about getting quick...

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UK’s Museums Plotted In Interactive Map
Mar14

UK’s Museums Plotted In Interactive Map

Nesta create a map that plots the wide variety of museums across the UK A new interactive map from Nesta plots the location of over 1300 accredited museums in England for the first time. More than half of the population (55 percent) live within walking distance of at least one. Innovation foundation Nesta created the map using accredited museums data from Arts Council England2 to understand levels of accessibility across the country....

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